MatchUp Object:Read-Write:Mapping

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← MatchUp Object Reference

MatchUp Object Read-Write Interface Navigation
Overview
Order of Operations
Functions
Initialization
Mapping
Match Key
Processing
Retrieval



Before generating match keys for the database records, the application must supply the Read-Write interface with information about what sort of data it will be handling.

ClearMappings

This function clears any existing field mappings. It is a good idea to call this function before beginning to map fields, especially if the application may be required to perform multiple deduping operations in a single session.

Syntax mdMU->ClearMappings()
C mdMUReadWriteClearMappings(mdMU)
.Net mdMU.ClearMappings


AddMapping

This function selects the types of fields that will be used to build the match key and the order in which they will be added using the AddField function.

The function accepts an enumerated value of the type MatchcodeMapping. It tells the Read-Write interface which data types will be used for this deduping operation and in what order they will be passed to the deduper when passing data using the AddField function.

The data types used must contain the data expected by the matchcode being used, but it does not have to be an exact match. For example, if the matchcode requires a five-digit ZIP Code but the data in the list uses a single “City/State/ZIP" field, simply add the CityStZip mapping and pass the full string to the AddField function later. MatchUp Object is smart enough to use only the information it needs.

In another example, a matchcode calls for both last name and first name but database contains only full names. The application would simply apply the FullName mapping twice and pass the full name data twice to the AddField function.

To demonstrate the above:

mdMU->AddMapping(mdMU.CityStZip) // uses only ZIP Code
mdMU->AddMapping(mdMU.FullName) // uses last name only
mdMU->AddMapping(mdMU.FullName) // uses first name only
mdMU->AddMapping(mdMU.Address)

For a list of these enumerations, see Matchcode Mapping Enumerations.

The function returns a non-zero value if the mapping is allowed by the selected matchcode, false if the mapping caused an error.

Syntax int = mdMU->AddMapping(mdMU.MatchcodeMapping)
C int = mdMUReadWriteAddMapping(mdMU,mdMU.mdMatchUpMatchmodeMapping)
.Net integer = mdMU.AddMapping(mdMU.MatchcodeMapping)