MatchUp Object:Matchcode:Saving
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These functions save changes to the current matchcode file, either back to the original default file or to a new file.
Save
This function saves the current matchcode to the default matchcode file used by MatchUp Object. If an existing matchcode was edited, then that matchcode will be overwritten with the current Matchcode object. If the current Matchcode object was newly created using the CreateNewMatchcode function, then this matchcode will be added to the current file.
Syntax | mdMC->Save() |
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C | mdMUMatchcodeSave(mdMCC) |
.Net | mdMC.Save |
SaveToFile
This function saves the current matchcode to a new copy of the current matchcode file in a location specified by a character string that contains a valid path to an existing directory and valid filename.
Syntax | mdMC->SaveToFile(char) |
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C | mdMUMatchcodeSaveToFile(mdMCC, char) |
.Net | mdMC.SaveToFile(string) |
RenameMatchcode
This funciton changes a matchcode’s name.
This function can be used when you want to edit an existing matchcode and have that new functionality reflected in the matchcode name.
Syntax | int = mdMC->RenameMatchcode(StringValue) |
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C | int = mdMUMatchcodeRenameMatchcode(mdMUMatchcode, StringValue) |
.Net | int = mdMC.RenameMatchcode(StringValue) |
DeleteMatchcode
This function deletes a matchcode.
Calling this function will permanently remove the matchcode from the MatchUp mdMatchUp.mc matchcode database.
Syntax | int = mdMC->DeleteMatchcode() |
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C | int = mdMUMatchcodeDeleteMatchcode(mdMUMatchcode) |
.Net | int = mdMC.DeleteMatchcode() |